Kling 3.0 Omni Guide: Video Editing & Reference Control

Jul 26, 2026

Kling 3.0 Omni is a multimodal video model: it accepts a text prompt, up to seven reference images, and an existing video clip in the same generation. Most AI video models take only the prompt — and that difference is the entire reason to reach for Omni.

Omni also carries one of the highest per-second rates in the lineup. Both of those facts matter, and most write-ups mention only the first.

This guide covers what Kling 3.0 Omni does that other models cannot, exactly what it costs, the two reference modes people confuse, and when a cheaper model is the better call. Last updated July 2026.

TL;DR — Kling 3.0 Omni in one box

  • Three input types, one pass: text prompt, up to 7 reference images, and an existing video clip. Kling 3.0 Omni combines all three in a single generation.
  • Video-to-video editing is the headline feature: describe a change in plain language and Omni applies it while preserving the original camera movement and timing.
  • Cost: 45 credits/second silent, 60/s with audio in Standard; 60/s and 70/s in Pro. A 5-second clip with audio runs 300 credits.
  • Duration: 3–15 seconds. Aspect 16:9, 9:16, or 1:1. Standard is 720p, Pro is 1080p.
  • The catch: native audio generation only works with text or image input. Feed Kling 3.0 Omni a reference video and you can preserve the clip's original sound, but not generate new audio.

See the live credit estimate before you generate → open the generator

What Kling 3.0 Omni actually is

Kling 3.0 Omni is a unified multimodal video model. "Multimodal" gets used loosely, so here it means something specific: text-to-video, image-to-video, reference-guided style consistency, and video-to-video editing are not four separate models — they are one pipeline that accepts whichever inputs you supply.

That unification is the point. Elsewhere you would generate a clip in one model, then push it through a second tool to restyle it, and hope your character survived the round trip. Omni collapses that into a single generation where the character reference, the style reference, and the source footage are all read together.

What it is not is an upgrade to Kling 3.0. Kling 3.0 Omni sits alongside it as the reference-and-editing variant, at roughly 1.3× the per-second price. If your job is "make a clip from a prompt," Kling 3.0 does that for less.

Kling 3.0 Omni video editing: Feature mode vs Base mode

This is the capability people search for, and the one place Kling 3.0 Omni has no real substitute in the lineup. Upload a clip of 3–10 seconds (MP4 or MOV, up to 200MB), describe the change you want, and get an edited result.

Two Omni modes decide how literally your source is treated, and picking wrong wastes the whole generation:

Base mode treats the reference video as an editing foundation. Original movement and timing are preserved, and your prompt drives changes on top of that structure. Use it when the motion in your source clip is what you're keeping — a product rotating, a person walking through a frame — and you want to change what things look like, not how they move.

Feature mode treats the reference video as a style guide while generating new motion. Use it when you want the look, mood, or visual grammar of the source but not its literal movement.

One Omni constraint worth knowing before you plan a shoot: when a reference video is in play, the reference-image budget drops from 7 images to 4.

Kling 3.0 Omni reference images and character consistency

Feed Omni up to seven reference images and it holds character appearance, clothing, and features steady across generated shots. This is what makes Omni practical for brand mascots and recurring characters — the identity persists instead of drifting between generations.

It stacks with multi-shot storyboarding: Omni supports up to 6 connected shots with consistent characters and visual continuity across the sequence, the same multi-shot capability as Kling 3.0.

For a brand or a series, that Omni combination is the actual product. One set of reference images produces a run of shots where the character stays recognizably the same person.

What Kling 3.0 Omni costs

Billed per second, by mode and audio setting: 45 credits/second silent and 60/second with audio in Standard; 60 and 70 in Pro.

Kling 3.0 Omni cost per video by duration, mode, and audio setting, 2026
Kling 3.0 Omni credit cost by duration and mode, with dollar figures at the annual-plan rate (~$0.008/credit).

Read the bottom Omni row first, because it's the one that surprises people: a 15-second Pro clip with audio costs 1,050 credits — about $8.40 on an annual plan, or $14.18 buying credits outright.

Some context for those numbers. The same 5-second clip costs 300 credits on Kling 3.0 Omni with audio, 250 on Kling 3.0 with audio, and 50 on Kling Avatar V2. Omni is not priced as a general-purpose generator, and using it as one is the most common way to burn credits here.

Full plans and per-credit rates are on the pricing page; the credit system itself is explained in the Kling AI pricing guide.

When Kling 3.0 Omni is worth it — and when it isn't

Omni is worth it when you need reference-based control: editing existing footage, holding a character consistent across shots, matching a defined brand style, or transforming a clip you already have. Nothing cheaper in the lineup does these.

Omni is not worth it when the job is a straightforward prompt-to-clip. Kling 3.0 produces that for 35 credits/second silent against Omni's 45, and the flagship engine is the same. Paying the Omni premium for a generation that uses no references is spending on capability you left switched off.

Definitely not worth it for talking heads. A person speaking to camera belongs on Kling Avatar V2 at 10 credits/second — under a quarter of Omni's silent Standard rate.

The honest rule: if you cannot name the reference you're feeding it, you don't need Kling 3.0 Omni for that generation.

Limits to plan around

Audio is conditional. Native audio generation works with text-to-video and image-to-video input. With a reference video, you can preserve the source clip's original audio track, but Omni will not generate a new one.

Omni duration is 3–15 seconds. Longer pieces mean multiple generations stitched together — which is what the 6-shot storyboarding is for, but it is not one long render.

Omni reference video is capped at 3–10 seconds and 200MB, MP4 or MOV. Longer source footage has to be trimmed first.

Reference images compete with reference video. Seven images alone, four when a video is also loaded.

Getting the most out of a Kling 3.0 Omni generation

  1. Decide Base or Feature before uploading an Omni job. Base keeps the source motion; Feature keeps only the look. This one choice determines whether the output is usable.
  2. Give references that differ. Seven near-identical headshots teach Omni less than four images showing different angles and lighting.
  3. Test silent, then add audio. Silent costs 45/s against 60/s — prove the visual works before paying the audio premium.
  4. Storyboard Omni shots in Standard, finish in Pro. Block out the sequence at 720p, re-render the keepers at 1080p.

FAQ

What is Kling 3.0 Omni?
Kling 3.0 Omni is a multimodal AI video model that accepts text prompts, up to 7 reference images, and existing video clips as input — combining text-to-video generation, image-to-video animation, reference-based character consistency, and video-to-video editing in a single pipeline. Standard mode outputs 720p, Pro outputs 1080p.

How much does Kling 3.0 Omni cost?
45 credits per second silent or 60 with audio in Standard mode; 60 and 70 per second in Pro. A 5-second clip with audio costs 300 credits, a 10-second Standard clip costs 450 silent or 600 with audio, and a 15-second Pro clip with audio costs 1,050 credits.

What is the difference between Base mode and Feature mode?
Base mode treats your reference video as an editing foundation, preserving its original movement and timing while your prompt drives the changes. Feature mode uses the reference video as a style guide while generating entirely new motion. Base for editing what exists, Feature for borrowing a look.

Can Kling 3.0 Omni edit an existing video?
Yes — that is its defining capability. Upload a 3–10 second clip (MP4 or MOV, max 200MB), describe the change in natural language, and Omni applies it while keeping the original camera movement and timing intact in Base mode.

How many reference images can Kling 3.0 Omni use?
Up to 7 Omni reference images for character appearance and visual style. When you also supply a reference video, the limit drops to 4 images used simultaneously.

Does Kling 3.0 Omni generate audio?
Yes, with text or image input — synchronized sound effects, dialogue, and ambient audio in the same generation pass. When editing with a reference video, you can preserve the original clip's audio instead, but new audio is not generated in that mode.

How long can a Kling 3.0 Omni video be?
3 to 15 seconds per Omni generation, in 16:9, 9:16, or 1:1. For longer sequences, the model supports up to 6 connected shots with consistent characters, which you assemble rather than render as one continuous clip.

Is Kling 3.0 Omni better than Kling 3.0?
Not better — different. They share the flagship engine, but Omni adds reference images, video-to-video editing, and character consistency at a higher per-second rate (45 vs 35 silent in Standard). For plain prompt-to-video, Kling 3.0 is the cheaper and equally capable choice.

Try it with free credits

New accounts get 100 free credits, and the generator shows the exact credit cost before every render, so you can price a Kling 3.0 Omni job before committing to it. Failed generations are refunded automatically.

For the models next to this one, see Free AI Talking Avatar Generator, Kling 3.0 Turbo Camcorder Prompts and Kling Lip Sync Guide 2026.

Generate with Kling 3.0 Omni → · See the model specs → · Compare plans and credits →